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Journal Choices for Winners

The top winners of the NYSMATYC mathematics competition are awarded subscriptions of their choice to journals having a mathematics, scientific, computer, or related flavor. Some recent choices are listed below, but other choices may be honored.

Chance - Specializes in articles about statistics and computing and is intended for someone interested in data analysis. It is a cultural record of an evolving field and not just for professionals. (Quarterly.)

Math Horizons - Magazine for students interested in mathematics that aims to expand their intellectual and career horizons. (Quarterly.)

Popular Science - The "What's New" magazine of science and technology. Covering the latest developments in cars, electronics, communications, tools, energy, aviation, science, space exploration and much more. (Monthly.)

Discover - Each issue covers a large range of science including ancient life, medicine, space, the environment, physics and developments in technology. As well, it profiles the men and women behind today s technical advancements. (Monthly.)

Scientific American - A leading science magazine that contains articles on recent observations, investigations and developments in science-related fields. (Monthly.)

Games - An interactive magazine devoted to entertaining & involving its readers with puzzles and games. (10 issues/year)

Sky & Telescope - An amateur astronomy magazine with feature articles on new developments in the science, plus departments on books, observing, equipment, computer software and sky predictions. (Monthly.)

PC World - An excellent source of information on how to select, buy, and use computer products and services for home and business. It's packed with award-winning articles, monthly Top 100 PC and product rankings, evaluations and ratings from the PC World Test Center, tips, how-tos, consumer advice, step-by-step guides, and more.

Wired - This magazine is edited for leaders in the field of digital information including top tier managers, creators and professionals in the computer, business, design, entertainment, media and education industries. The editorial focus is on how technology affects life.